Reshade Rtgi 0.36.1 Jun 2026
Unlike standard screen-space effects (like standard SSAO or SSGI) which can only calculate lighting based on what is currently visible on your monitor, RTGI uses DirectX Raytracing (DXR) to calculate how light bounces off surfaces in a 3D space.
[Game Engine] ──> [Depth Buffer Generated] ──> [RTGI Shader Assesses Distances] ──> [Ray Tracing Applied] Reshade Rtgi 0.36.1
Reshade RTGI is a real-time global illumination shader/effect for ReShade that simulates indirect lighting, soft shadows, and ambient light bounce inside games and real-time renderers without native ray tracing. Version 0.36.1 is a minor update in the 0.36.x series focused on stability, quality tweaks, and performance refinements. Unlike standard screen-space effects (like standard SSAO or
Visit the official ReShade website. Download the version explicitly labeled This version is mandatory because standard ReShade disables depth buffer access in multiplayer games to prevent cheating. 2. Install the Shader Files Visit the official ReShade website
Here is everything you need to know about ReShade RTGI 0.36.1, what it does, and how it can completely transform your favorite games.