Unlike proprietary ecosystem blocks such as NVIDIA DLSS or AMD FSR 3, Lossless Scaling works externally on the game's framebuffer. This means it injects state-of-the-art spatial upscaling and frame multiplication into without needing native developer implementation. Technical Overview of Version 2.10.1
Set your game's display mode to or Borderless Windowed . (The utility cannot hook into exclusive fullscreen games). Cap your in-game framerate to a stable, achievable number. Turn off V-Sync inside the game settings. 2. Lossless Scaling App Settings Open the Lossless Scaling utility. Lossless Scaling v2.10.1
| Target Smoothness | Base FPS | Mode | Result | |------------------|----------|------|--------| | Good | 40+ | X2 | 80+ FPS | | Better | 60 | X2 | 120 FPS | | Best | 60 | X3 | 180 FPS (if GPU can handle) | | Avoid | Below 30 | Any | High artifacts, stutter | Unlike proprietary ecosystem blocks such as NVIDIA DLSS
In previous versions, the mouse cursor could become distorted or lag behind the game's movement when frame generation was active. v2.10.1 ensures the cursor is rendered at the target (generated) framerate, making it feel much more responsive. 4. VSync Tearing Options (The utility cannot hook into exclusive fullscreen games)
Ensure your baseline framerate is high enough (under 30 FPS baseline will always feel sluggish).