In the realm of post-production, replicating this effect—technically known as —is notoriously difficult. Standard rendering engines calculate how light hits surfaces, but volumetric light requires calculating how light travels through space. Doing this manually often results in "fake-looking" blobs of white or yellow that lack the texture and depth of reality. This is the problem that Digital Film Tools Rays was engineered to solve. Turn a drab, overcast day into a vibrant,