Improved handling of network packets means fewer "rubber-banding" issues. 3. User Interface (UI) and Quality of Life Improvements
The development team has revamped the "Packet Order" priority. In Beta 11, the client now sends the Use Entity packet on the same tick as the Arm Animation , rather than delayed. This results in: tuff client beta 11 better
Beta 11 addresses these issues by decoupling the render thread from the logic thread more aggressively and replacing the reflection-based event system with a compile-time annotation processor. enthusiastic gamer style
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