Early patches often relied on machine translation (like Google Translate). The "extra quality" patch fixes broken English, translating nuances, specific monster names, and technique descriptions accurately.
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Released exclusively in Japan in 2013, this game remained a forbidden fruit for English-speaking Ultra-fans for years—locked behind a language barrier of complex menus, story snippets, and item descriptions. That all changed with the arrival of the fan-translation scene, specifically the build known colloquially as the . specific monster names