In 2006, the mobile internet (GPRS/EDGE) was painfully slow and expensive. Nobody downloaded a 1MB game directly to their phone unless they wanted a massive phone bill. Instead, the journey of acquiring "Mission Impossible III-S60V3-320x240.jar" usually looked like this:
Short blurb for listing: Mission Impossible III — S60v3-optimized Java pack (320×240). Bring movie action to your Nokia with themed ringtones, wallpapers, and compact media—all in a lightweight JAR for quick install on Series 60 v3 phones. Mission Impossible III-S60V3-320x240.jar
If you are looking to relive the nostalgia of IMF missions on a modern device, you don't need to hunt down an ancient Nokia E71 on eBay. The retro emulation community has made preserving these games incredibly easy. In 2006, the mobile internet (GPRS/EDGE) was painfully