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The business model of entertainment and media content has shifted from (Buy the DVD) to Service (Subscribe to the platform) to Access (Pay for a ticket to a live event or a digital download). : Video games transitioned into social spaces, hosting

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Entertainment and media content is no longer a distraction from life; for many, it has become the texture of life itself. The key to surviving (and thriving) in this new world is not to try to watch everything, but to understand why you are watching.