One unique feature of WWE '13 is the legacy save import. If you owned the previous game, , on the same Wii console, you can transfer your created wrestlers and unlocked content forward. Simply ensure the Wii '12 save file exists on the system memory; WWE '13 will detect it automatically upon launch and ask if you want to import data.
This save data is stored on the Wii's internal memory or on an external SD card, depending on the player's configuration.
Select to jump directly to the target system folder.
Playing through WWE '13 naturally requires completing dozens of precise match and historical objectives to unlock the game's hidden assets. Downloading a 100% complete save file gives you immediate access to:
To use a downloaded .bin save file on a physical Wii console, you cannot simply drag and drop the file onto an SD card and plug it in. The Wii encrypts save data per console. You must use a homebrew tool to bypass this restriction. Prerequisites A homebrew-enabled Nintendo Wii. An SD card formatted to FAT32.
: Specialized programs like the one by Brien Johnson allow users to "Resign" save IDs, ensuring a downloaded save file from another player works on your specific console or profile. Common Unlockable Content in Save Data Category Requirement (Attitude Era Mode) Superstars Complete specific Match and Historic Objectives. Arenas
The Wii save folder for WWE '13 is typically labeled under the ID .