: Heavy armor and a shotgun. Ideal for aggressive room clearing where you don't want to stop moving when turning corners.
The ideal defensive position may involve designated — stationary shooters who benefit from crouching accuracy bonuses and can suppress advancing enemies — while "skirmisher" pawns with Run and Gun enabled flank and harass.
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: CE makes shooting much more realistic; firing while running will tank your hit chance. Only use it for suppression or against massive targets (like Centipedes) unless your pawn has high Shooting skill.